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AI Insights · Timothy · October 2021

Top Stickman Games on Android in Ukraine Q3 2021

Discover the performance trends of the top 5 Stickman games on Android in Ukraine during Q3 2021, including weekly downloads, revenue, and active users.

Top Stickman Games on Android in Ukraine Q3 2021

Performance of Top 5 Stickman Games on Android in Ukraine for Q3 2021

The third quarter of 2021 saw varied performance for the top 5 Stickman games on the Android platform in Ukraine. Here’s a detailed look at the trends in weekly downloads, revenue, and active users for each game.

Supreme Duelist

Throughout Q3, Supreme Duelist experienced fluctuations in weekly downloads, with a peak of approximately 18K in the first week of July and a slight dip to around 10.7K in mid-July. By the end of September, downloads settled at around 12.7K. Active users saw a gradual increase from 187K at the end of June to nearly 224K by the end of September.

Slapstick Fighter - Fight Game

Slapstick Fighter - Fight Game showed a significant spike in weekly downloads, reaching approximately 57K in mid-August before gradually declining to about 5.7K by the end of September. Active users followed a similar trend, peaking at roughly 76K in late August and then decreasing to around 13.7K by the end of the quarter.

Stick Party 234 MiniGames

Stick Party 234 MiniGames maintained a relatively steady download rate, hovering around 8.7K at the beginning of the quarter and slightly increasing to roughly 9K by the end of September. Active users saw a decline from approximately 233K in late June to about 176K by the end of September.

Stick Red boy and Blue girl

Stick Red boy and Blue girl experienced a peak in weekly downloads of around 33.9K in early August, followed by a notable decline to approximately 3.9K by the end of September. Active users mirrored this trend, peaking at about 38K in early August and then decreasing to around 6.8K by the end of the quarter.

Stick War: Legacy

Stick War: Legacy showed a consistent performance in weekly downloads, starting at about 6.8K at the end of June and maintaining similar numbers through the quarter, ending at around 6.7K. Active users remained relatively stable, starting at approximately 23.9K and ending at around 22.4K by the end of September. The game also generated modest weekly revenue, peaking at $337 in mid-July.

These insights are based on data from Sensor Tower, and more detailed analytics can be found on their platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021